Patch Notes: 0.17 "Pumice"


version 0.17 - 06.25.2019

1. Added vsync controls to the main menu options with three settings: disabled (uncapped framerate), 1 v-blank (60fps), and 2 v-blanks (30fps). Requires a game restart for the vsync changes to be properly applied.

2. Added texture streaming controls to the main menu options, can only be toggled on or off. May improve performance for low end GPUs.

3. Added Anti-Aliasing controls to the main menu options with four settings: disabled, FXAA (low), SMAA (medium), and TAA (high).

4. Made the middle and left mouse buttons disengage the grappling hook while grappling.

5. Changed the tutorial messages for the grappling hook to require pressing the E (interact) button to continue.

6. Made A and D (or move left and right on a joypad stick) swing the grappling hook forwards and backwards, respectively.

7. Added a little bit of screen shake to the sphere of doom sequence. This shake will get more intense with deeper levels and can be reduced drastically with in-game anti-motion sickness settings.

8. Increased the attack range of the short sword from 2.25 to 2.50. Should make it easier to hit Fireflies

9. Fixed a few more sticky or missing animation transitions for the player.

10. Dodges now have a chance to evade attacks. The attacker's accuracy is compared to the defender's speed to determine if a dodge is successful. Only active dodges have a chance of evading attacks (e.g. you won't miss an attack vs something that isn't trying to dodge). I'm experimenting with a slowdown mechanic when the player evades an attack, but it might take a while to polish it (inspired by Nier: Automata's dodge slowdown mechanic).

Files

rite-of-tephra-win-beta.zip 653 MB
Version 9 Jun 26, 2019

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