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Devlog
update 0.19 is finally out!
November 23, 2019
by
PlatypusGames
#patch notes, #update
It's been a while! Both of my development computers decided to die within weeks of each other (one in a rather spectacular manner). Needless to say, that stymied progress somewhat. Nevertheless, devel...
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Patch Notes: 0.18 "Pumice"
August 07, 2019
by
PlatypusGames
#patch notes
This patch took a bit longer than usual since it involved tackling some of the last game breaking bugs associated with the map generator. Also, the list of changes below covers just a few of the fixes...
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Patch Notes: 0.17 "Pumice"
June 26, 2019
by
PlatypusGames
#Patch Notes
version 0.17 - 06.25.2019 1. Added vsync controls to the main menu options with three settings: disabled (uncapped framerate), 1 v-blank (60fps), and 2 v-blanks (30fps). Requires a game restart for th...
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Patch Notes: 0.16 "Pumice"
June 20, 2019
by
PlatypusGames
#Patch Notes
version 0.16 - 06.20.2019 1. Rather than requiring a successful midair grapple, now you can skip the corresponding tutorial section by pressing E (interact). I'm looking into ways to streamline the gr...
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Patch Notes: 0.15 "Pumice" - Tutorial Level!
June 19, 2019
by
PlatypusGames
#Patch Notes
version 0.15 - 06.19.2019 1. Added exceptions to various scripts to prevent errors that might occur if something cannot be found. 2. Added more conditions to the grappling hook controller to prevent f...
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Patch Notes: 0.14 "Pumice"
June 15, 2019
by
PlatypusGames
#Patch Notes
Here's a sneak peak at the tutorial level version 0.14 - 06.14.2019 1. Working on the tutorial level. The map is not proc-gen and will have one extra-stupid pillbug that can't kill you (you cannot be...
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Patch Notes: v0.13 "Pumice"
June 12, 2019
by
PlatypusGames
#Patch Notes
version 0.13 - 06.11.2019 1. Fixed an issue where the exposure and contrast weren't reset after death and loading a game. Unsure if that completely fixed it though, so keep an eye out for it. 2. Compl...
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Patch Notes: 0.12 "Pumice"
June 11, 2019
by
PlatypusGames
#Patch Notes
version 0.12 - 06.10.2019 1. Reduced the rate that monsters are reeled in to the player in auto-mode. Previously I used the same speed as auto-mode for reeling them in, but the 50% increase in rate fr...
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v0.11 hotfix
June 10, 2019
by
PlatypusGames
#Patch Notes
version 0.11 hotfix - 06.09.2019 1. Fixed a bug where visible NPC healthbars would not get removed during scene changes. 2. Fixed a completely separate bug that caused NPC healthbars and Obelisk indic...
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Patch Notes - 0.11 "Pumice"
June 10, 2019
by
PlatypusGames
#Patch Notes
Lots of bugs getting stomped tonight. I also made a few changes due to popular demand (such as the targeting - lock mode and dodge changes). Please keep in mind that everything is subject to change,...
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Release!
June 08, 2019
by
PlatypusGames
We've finally unleashed Rite of Tephra on the world! We welcome you to explore vast procedurally generated caverns, meet dangerous creatures, and get killed by them! Needless to say, this has been an...
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